Abstract: |
Aimed at the problem that the training system cannot maintain time and space consistency with the combat system after the embedment of real equipment in warships, this paper builds a heterogeneous system node time compensation model to compensate a time delay of injecting target information into the warship combat system. The position error of the weapon hitting targets is eliminated by their predicted logical distance. Data transmission delay between heterogeneous systems is reduced by establishing a data packet filtering process in the monitoring program of the training system interface devices. Multi resolution models and the SOA software architecture are used, and the training software running process under Windows+RTX is designed, which improves the real time performance of the training system. The result of engineering practice shows that a comprehensive application of the above methods can efficiently meet the requirement of time and space consistency of the warship real equipment embedded training system. |