Abstract: |
The air interception mission planning program in the existing Mozi joint combat rehearsal system does not have the function of targeted interception and fails to meet the actual needs, while manual command is cumbersome, which reduces the repetition of simulation. In this view, this paper uses the LUA script and event mechanism to redevelop an air interception mission planning program, refines and enhances the command function, and solves synchronization and real time analysis of detection information by controlling the correlation of events in stages. It has been verified by the simulation that the program can organize a variety of fighter jets in multiple bases to perform air interception tasks in a targeted, precise and automatic manner, and can adjust combat tasks during the stage from receiving the task to the launch of the fighter jet. It effectively reduces the influence of human error on the simulation results, improves the repeatability and credibility of the simulation, and has guiding significance for solving similar dispatch management problems and the development of military artificial intelligence. |